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T2S_illumination - x64 version released! Print E-mail
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T2S_illumination - x64 version released!
Diffuse
HighLights
Scattering
Fresnel Mask
Surface effects
Anisotropy
Weights
ANISOTROPY

Anisotropic properties are defined as being "directional dependent". Rotating an object may indeed modify its illumination properties.
For such properties, UV derivatives are needed to define the U and V directions.

The Anisotropic Settings determine the U,V directions which will be used by any anisotropic properties in T2S_Illumination, i.e. anisotropic reflections or Ward Anisotropic HighLights. The parameters present in this table were adapted from Daniel Rind "BigMuh" Deriver.  

A North Vector defines wether a North Direction or a North Pole, depending on which mode is selected.

The rotation allows then to give a custom adjustment to the anisotropic direction.